Mario 3 Game Genie Cheats

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Super Mario Brothers 3 for NES cheats - Cheating Dome has all the latest cheat codes, unlocks, hints and game secrets you need. Super Mario Bros. 3 – Game Genie Codes The following are known Game Genie Codes for Super Mario Bros. 3 on Nintendo Entertainment System (NES). SLXPLOVSInfinite lives for Mario and Luigi AEKPTZGA1 life for Mario and Luigi after using a continue AEKPTZGE9 lives for Mario and Luigi after using a continue ELKZYVEKPower Jumps EZKZYVEKSuper Power.

Cheats


  • 28 P-Wings

Complete the game, then press Start at the ending screen. The next game will begin with 28 P-Wings per brother.
  • Always get three stars

At the end of most levels (in which you get a card). Use full speed with marios that allow you to run, and hit the bottom left hand corner of the 'card block'. If done right you will be able to get that star each time. MUST DO THIS EACH TIME AT END OF THAT LEVEL.
  • Avoid Damage From Bowser

When fighting Bowser in the final level of the game, his lower half will not do damage to you. That means you can avoid damage from his ground-pound attack by ducking if you have obtained a power-up at some point, or, if Small Mario, you can walk under him and through him without sustaining damage.
  • Beat Fortress via N-Spade

In the game, you need to wait until the N-Spade card game - which appears with every 80,000 points you earn - spawns and moves to the spot of a fortress on the overworld map. If you go there now and play it, the fortress will as if you had beaten it afterwards, being collapsed and unplayable. Note, however, that the bridges and locks affected by defeating the fortress normally will still not unlock or reappear, so only do this when these things are not required.
  • Change forms

Press Select while playing a normal game to change into different Marios or Luigis (Mushroom, Fire Flower, Super Leaf, Frog, Tannokie, and Hammer Brother).
  • Desert World Whistle

Towards the end of the Desert World you can obtain another whistle. In the top right corner in the far right hand corner of the world there is a rock directly next to the path. Use the hammer you obtained from one of the Koopa Battles to break it. Once you've found it though you must defeat two fireball spitting Koopas to get it make sure you at least have a mushroom before going into this battle just to be safe. | Submitted by RichardPing
  • Double Warp

Receive two whistles and use one to get to the warp room. In the warp room use the second whistle which will take you to the last part of the warp room. This will get you to level 8 to defeat king Koopa. | Submitted by nickr.bennington,ks
  • Game Genie Codes

All codes (except as noted) work for Luigi as well as Mario.
SLXPLOVS Infinite lives for Mario and Luigi
AEKPTZGA 1 life for Mario and Luigi after continue
AEKPTZGE 9 lives for Mario and Luigi after continue
ELKZYVEK Power Jumps
EZKZYVEK Super Power Jumps
EAKZYVEK Mega Power Jumps
GZUXNGEI Multi-Jumps
With the next code, if you let MArio or Luigi drop too long, you can't sky walk until you touch the ground again
SXEZSKOZ Skywalker
OXKZELSX Super speed running
XVUXNUEE Turbocharged running
You must be Raccoon Mario for the next code to work
AANZKLLA Can raise power meter while standing still so that you can fly from a standing start
PEUZUGAA Start on World 2
ZEUZUGAA Start on World 3
LEUZUGAA Start on World 4
GEUZUGAA Start on World 5
IEUZUGAA Start on World 6
TEUZUGAA Start on World 7
YEUZUGAA Start on World 8
Mario 3 game genie codesYPXXLVGE Mario (not Luigi) can re-use items again and again
SZUEXNSO Restore powers after playing an action scene (e.g. if you were 'Fire Mario' on the map screen, then entered an action scene, died or changed to 'Frog Mario,'you would return to the map scene as 'Fire Mario')
ZEUXKGAA Start the game as Fire Mario
LEUXKGAA Start the game as Raccoon Mario
GEUXKGAA Start the game as Frog Mario
IEUXKGAA Start the game as Tanooki Mario
TEUXKGAA Start the game as 'Sledgehammer' Mario!
If you use any of the next five codes to defeat Bowser, stand in front of the door and hold 'Up'. as soon as the door opens, you will pass through into the chamber where the Princess is held. If you don't do this, you may get caught in Bowser's time trap and the game will pause forever!
XUKXGLIE Start and stay as Super Mario
UXKXGLIA Start and stay as Fire Mario
NXKXGLIE Start and stay as Raccoon Mario
OUKXGLIE Start and stay as Frog Mario
XNKXGLIE Start and stay as Sledgehammer Mario
SZKIKXSE Invincibility after changing up from Super Mario (e.g. to Raccoon, Frog, etc.)With all of the following codes, you will find that you change into Super Mario if you die again:
AEOSSZPA + PAOZTGAA Change to Super Mario if you fall off screen and die
AEOSSZPA + ZAOZTGAA Change to Fire Mario if you fall off screen and die
AEOSSZPA + LAOZTGAA Change to Raccoon Mario if you fall off screen and die
AEOSSZPA + GAOZTGAA Change to Frog Mario if you fall off screen and die
AEOSSZPA + IAOZTGAA Change to Tanooki Mario if you fall off screen and die
AEOSSZPA + TAOZTGAA Change to Sledgehammer Mario if you fall off screen and die | Submitted by MARIOX
  • Getting the boot

Hold Y and press Select.
  • Hammer Suit

The hammer suit will make you invunderable to fire and you can kill ghosts with your hammers. | Submitted by MARIOX
  • Random world

Wait until Mario and Luigi begin running around during the opening sequence. Press random buttons on the controller. The game will begin at a random world after the number of players are selected.
  • Skip World 7-1

At the start of World 7-1, there is a doorway you're meant to go through. Instead of doing that, run at it and jump at its top-right corner. If done with ample acceleration (and sometimes crouching just before jumping - that can help) you can glitch into the wall and skip the majority of the level.
  • The Money Ship

This will only work once each on worlds 1, 3, 5, and 6. Also, there must be at least 1 Hammer Bros. on the map.
You must clear any level with the following conditions:
1) The number of coins you have must be a multiple of 11. (11, 22, 33.....)
2) The second digit from the right in your score must equal the ammount of coins you have / 11.
(So if your score was something like 0000045530, you must have 33 coins.)
To help alter your score, you get 10 points for every brick you destroy and 50 points (or something) for every second left on the timer when you clear the stage. If you met the two requirements before clearing the stage, 'make sure the timer is on an even number' when you touch the goal.
At the end of the money ship, you'll fight two Boomerang Bros. Whatever you'd normally get from the Hammer Bros. will be your prize. | Submitted by week1010101
  • Usa Usa

Put in usausa in the game genie and more enemies will appear in weird spots. And also, the backround will be oddly colored. | Submitted by js1393
  • Warp to Level 8

Super Mario Bros 3 Game Genie Cheats

If you want to go straight to level 8, you must use a Warp Whistle to proceed to the Warp Zone, then use another warp whistle IN THE WARP ZONE. You will be transported to the level 8 pipe at the bottom of the screen.
  • Warp Whistle II

In world 2, after you beat Level 4, there is a stone right beside 4.Use the hammer and then there is a path that opens up.Fight the fire brothers and after you do that in the box is the Second Whistle. | Submitted by MarioX
  • Warp Whistle In World 1, Fortress 1

In the fortress in Grass Land, World 1, there is a secret room where there is a chest. That chest contains a legendary Warp Whistle. There are only three of them in the game. When you get to the part of the fortress where there is a Dry Bones, a Koopa zombie. Hit the ? block as Super Mario or Luigi, and get the leaf the pops out from it. Run from where the door is, and fly up until you hit terra firma. When you hit a dead end, press up on the controller. You'll fall from a height and a chest will appear. Run through the chest, and you will get a warp whistle. | Submitted by VinceCostello
  • Whistle Room

Go to world 1-3. Towards the end of the level, there should be a white rectangle floating in midair. Jump on it, then squat down. In a few seconds, you should fall through. Go to the end of the level. In a few seconds, you should see either Mario or Luigi { whichever Mario Brother you are } on a platform on the left side, and a Mushroom Person on the right. In the middle of the screen, there should be a box. Run to the box, and press B. A whistle should pop out. To use the whistle, you should be on the level select screen. Press B, and there at the bottom of the screen in a pink strip should be a whistle. Scroll over to it and press A. It will take you to a Warp Zone. Choose a world and press A. You can use your whistle in that game only. | Submitted by Matt Aksamit
  • White Block Invulnerability Glitch

Whenever you find a white block (such as the one in 1-3 that leads to the Whistle), stand on it and hold Down until you go through it. Then enter a pipe. In most cases, once on the other side, you'll be unable to be hurt by enemies for the remainder of the level (although sometimes also invisible).
  • World 3-Fortress Door Glitch

In World 3's first fortress (just after 3-3), there are several doors you're meant to go through in the level, guessing which is the correct one. If you enter a door and it's wrong, you can immediately press Up before falling to go back through the door. Further, doing this on the third and fourth doors will warp you, instead of to the gray pipe like the other doors, straight to the boss room.


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Super Mario Bros 3 Game Genie Cheats


Super Mario 3 Game Genie Cheats

  • BB64-64D7 - Time never runs out
  • C264-64D7 - Infinite time
  • AA64-64D7 - Super-fast clock
  • DF64-A7D7 - Extra life at one coin
    DF67-AFA7
  • 7464-A7D7 - Extra life at 50 coins
    7467-AFA7
  • 14B4-6F07 - Start with 99 lives
  • B1B4-6F07 - Mario has a halo on the map screen, F1 lives, and the game is over when you die once
  • 31B4-6F07 - Mario has a halo on map screen, only has one life.
  • CBB7-6D67 - Start as Caped Mario
    D4B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Fiery Mario
    D7B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as a red faced Mario
    D0B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Sub-Zero Mario. Grab a Mushroom to become invincible
    DBB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as nodding Mario. Grab a Mushroom to get a 1-Up
    FDB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario. Grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used.
    47B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
    59B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get any item to put a shelless turtle in reserve
    55B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna Plant and get a giant 'Bullet Blob' in reserve
    5BB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve
    6DB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve
    64B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected
    67B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve
    66B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message
    6BB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Mario drives without benefit of a car
    C9B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario with an extremely strange walk, get a Fire Flower to put a glitched ghost in reserve
    2DB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • D0B7-6DA7 - Start as a red-faced Mario in need of a chiropractor
    3CB7-6FD7
    69B7-6F07
  • DBB7-6DA7 - Start as Sub-Zero Mario - grab a Mushroom to become invincible
    3CB7-6FD7
    69B7-6F07
  • FDB7-6DA7 - Start as nodding Mario - grab a Mushroom to get 1-Up
    3CB7-6FD7
    69B7-6F07
  • 47B7-6DA7 - Start as Mario- grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used
    3CB7-6FD7
    69B7-6F07
  • 59B7-6DA7 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
    3CB7-6FD7
    69B7-6F07
  • 55B7-6DA7 - Start as hovercraft Mario, get any item to put a shell-less turtle in reserve
    3CB7-6FD7
    69B7-6F07
  • 5BB7-6DA7 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna plant and get a giant 'Bullet Blob' in reserve
    3CB7-6FD7
    69B7-6F07
  • 6DB7-6DA7 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve
    3CB7-6FD7
    69B7-6F07
  • 64B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve
    3CB7-6FD7
    69B7-6F07
  • 67B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected
    3CB7-6FD7
    69B7-6F07
  • 66B7-6DA7 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve
    3CB7-6FD7
    69B7-6F07
  • 6BB7-6DA7 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message
    3CB7-6FD7
    69B7-6F07
  • C9B7-6DA7 - Mario drives without benefit of a car
    3CB7-6FD7
    69B7-6F07
  • 69B7-6F07 - Start as red spazms mario (lose it when hit or die, so use Galoob's codes to keep your big etc)
  • 31B7-6F07 - Start as Super Mario
  • CBC4-6DAD - Start button has no effect
  • CBC5-6DAD - Start and select button combo makes the game pause forever
  • CBCA-6DAD - Whenever you land hard on the ground via the cape, you die
  • 0BCD-AF6F - At the beginning of a level you go to the Yoshi bonus stage and when you fall the level is beaten!
  • 61CB-AF6F - Nintendo Presents, BO
  • CB28-DF6D - Keep powerups when you fall and die
  • D322-D4DD - Get more lives when you die
  • DE22-D4DD - Die after losing one life
  • BB22-D4DD - Lose every life except one when you die
  • C022-D4DD - Says 'game over' after every life
  • C222-D4DD - Infinite lives
  • EE28-6F6F - Runs super fast without holding down run; turn around with spin jump
  • EE2D-AF6F - Run super fast one direction; hard to control
  • EE2C-AF0F - Floating Mario
  • DD2C-AF6F - Holding B allows you to fly to the top of the screen, sometimes off screen. Good code, but can be a problem in caves.
  • DF2C-AF6F - Mega-jump
  • D42C-AF6F - Super jump
  • D02C-AF6F - Low jump
  • DE2C-AF6F - Bogus jump
  • 5A2C-AF6F - Mario shakes repeatedly and if you hold A or B and down you can go through the floor sometimes. This is very useful in case you want to get somewhere that you can't below you. You have to quickly press A or B twice and then hold to get him off the ground and flying
  • CF2C-AF6F - Fiying ability
  • 842C-AF6F - Skitz jumps
  • A52C-AF6F - Mario shakes. He can't go through the floor like he can in the other code. The good thing is that you only have to press and hold A or B once to get him off the ground
  • 232C-AF6F - Jackhammer jump
  • 3D2C-AF6F - Weird jump. (Dosen't work with a cape)
  • 312C-AF6F - Bunny/moon Jumps
  • EE2C-AF6F - To-the-moon jump, flying helicopter spin
  • 4B2C-AF64 - Mario can only jump about an inch high
  • E82C-AF64 - You can climb and fall just like the original except much faster
  • DD32-6DAD - Invincibility
  • D732-6DAD - Low gravity in levels over water
  • D032-6DAD - Phony invincibility
  • D532-6DAD - No music
  • D332-6DAD - Dragon coins change little Mario into Luigi
  • 7732-6DAD - Fake Fire mario (red suit, no fireballs)
  • 9D32-6DAD - Black Mario
  • 5332-6DAD - Invisibility
  • 4832-ADAD - After you get a powerup, Mario's head will always face left, even while walking/flying/jumping right!
  • CBEA-6DAD - You can swim in every level.
  • D2E5-A7AD - Extra life with every Dragon Coin
  • CBED-6DDF - Keep powerups when hit
  • CBED-6D0F - Keep powerups when hit; invincible shell-less turtle drops from item box if anything is in it
  • CDED-6D6F - Instantly shrink when you get hit
  • CBED-6DAF - Glitched graphics when shrinking
  • CBED-6FDF - One hit kills even when large
  • CBEF-6F6F - Super stomp - run into any enemy from the side when small and you will be propelled upwards and stomp them!
  • CBEF-67AF - Shrink/die instantly
  • CBE4-6DDF - Shrink when hit ultra fast
  • 0DED-AFDF - Regular nighttime
  • 07ED-AFDF - No background
  • 00ED-AFDF - Nighttime for pros
  • 9EED-AF6F - Screen is upside down when you play.
  • 40EC-AFDF - Sickening
  • EEEC-AFDF - Motionless
  • DFCE-64A0 - Little Yoshi grows after eating just one enemy
  • DECE-A4A0 - Little Yoshi doesn't grow big

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